Comment by: DecimalPoint
Added: 3 weeks ago
rate_review Card Review: Rated: 5
Auto include for most any phoenix deck. Super cost efficient and has 0 glory, which is a massive plus for the clan. In a conflict on a specific ring is not a hard requirement to trigger the +2/+2. Fantastic card
Comment by: Bayushi Koshiro
Added: 4 weeks ago
This card, as many Scorpion cards, is all about manipulation.
As a 3 cost 2/1/2 Bushi-Duelist, it is not all interesting or useful. Its text box it where its at.
When it is in play, you basically declare that your dial will be between 2 a [continue reading]nd 5 in the duel. I personally like to bid 2 when my opponent has 1 Military skill because those are the potential results:
2 vs 1: you lose 1 Honor, you dishonor his character and gain +2/+2.
2 vs 2: You dishonor his character.
2 vs 3: You gain 1 Honor and nothing else happens.
2 vs 4: You gain 2 honor and you the duelist becomes trash. If you have any dial manipulation trick (see Maze of illusion), get it back to 5 to regain any use.
2 vs 5: You gain 3 honor and he has basically done his job. Dont invest anymore on him, or rehonor and try again.
Comment by: Bayushi Koshiro
Added: 4 weeks ago
This card is secretly good. VERY secretly. Its stats are bad, but it has the right keywords. Your opponent gets to decide which event you can copy, but it also prevents them from using ones that are too strong. You even get to copy them for free. [continue reading]/> Also, its a Courtier and a Shugenja. Its an all-around utility card that's secretly good.
Comment by: Bayushi Koshiro
Added: 4 weeks ago
The true strength of this card is in the fact that you can choose to use its Action, or not. This way, you can force opponents into bidding higher (because they don't want you crushing their provinces), causing you to bid lower and draining their hon [continue reading]or. Otherwise, your opponent bids lower and you get a very good bonus to your attacks.
Also, if you bid low, you can use other dial manipulating tricks (like Maze of illusion) to still get the bonus if your opponent also had a low bid. The potential strength diffrence is from 1 to 4.
Comment by: Bayushi Koshiro
Added: 4 weeks ago
It is a good card using the two main keywords of the clan and with a good draw mechanic. However, it is a wasted potatoe if you cannot get at 6 and less honor. Unless you can reliably lower your honour (by using plenty of Assassinate, for example) or [continue reading] you absolutely need as many shinobi in your deck as you can cram in, Bayushi Liar is otherwise the better 1-drop card.
Comment by: DecimalPoint
Added: 4 weeks ago
rate_review Card Review: Rated: 3
Helps with economy. A nice to have looking at a 2 include
Comment by:  dnapolitano
Added: 4 weeks ago
rate_review Card Review: Rated: 3.5
Situational card that becomes more powerful when you are able to attack more than twice a turn.
Comment by: Zain60
Added: 4 weeks ago
rate_review Card Review: Rated: 4.5
Double Ring effects can win games. High glory is solid for Crane, and an honored Hotaru can high-roll some conflicts by herself.
Comment by: Iuchi Zefiru
Added: 2 months ago
rate_review Card Review: Rated: 5
Statline allows her to threaten many provinces on MIL, while her mass of traits create a lot of card synergy. Her ability allows Unicorn to win just about any conflict she participates in, though she's a prime target for Cloud the Min [continue reading]d. A staple 3x in any Unicorn deck that means business.
Comment by:  dnapolitano
Added: 2 months ago
rate_review Card Review: Rated: 4
For Scorpion, this will be the follow-up combo when they Calling in Favors a Cloud. For other clans, this is an attachment control option, though one more difficult to pull off as it requires dishonor.
Comment by: Darwins_Dog
Added: 3 months ago
rate_review Card Review: Rated: 2
While the ability can be very powerful, it can only be used half as often as it appears. Currently of the 4 berserkers, 3 have - POL and the remaining one (crisis breaker) has a 1 and I don't see many situations where you will be send [continue reading]ing him to attack political. This also means you are paying for a stat buff that is essentially meaningless.

It can pair well with the seal of the crab so that a more balanced character can use it (Kaiu Suichi would be brutal with one of these), but that's a lot of cards to make it work.
Comment by: Zain60
Added: 3 months ago
rate_review Card Review: Rated: 3
Very situational, but good synergy with forged edict, shameful display, against Alchemist/Fui Sui, or any character that self dishonors.
Comment by: Musashi Initiate
Added: 3 months ago
rate_review Card Review: Opponent 1st player: useful 3 out of 4 conflicts. Just not my 1st.
Me 1st player: only during opponents 1st.
Only buy when I’m not 1st player.

Can get fate back if played during:

Opponent 1st conflicts
[continue reading] Opponent 2nd conflict when I still have 2nd
My 2nd conflict when I’ll immediately get 1st conflict next turn

That’s 4 of 8 conflict opportunities
Comment by: Bayushi Koshiro
Added: 3 months ago
Edited: 3 months ago
This card works best on:
-Characters with Actions that have a self-dishonor cost (see: Bayushi Aramoro)
-Courtiers in order to use Forged Edict.

Its useless to think about removing Honor tokens from an opponent, because you a [continue reading]re basically paying 1 Fate to give them +1/+1 instead of the Glory bonus (unless its Shiba Tsukune).

As of the Scorpion pack, there is not enough interesting card interactions to make this one viable.
Comment by: SeedyMelon
Added: 4 months ago
rate_review Card Review: Rated: 5
Strong ability, through use of stronghold and holding can be used in more than 1 combat. decent stats too for 3-cost.
Comment by:  Boocheck
Added: 4 months ago
rate_review Card Review: Rated: 4.75
As stated elsewhere, "this sister means serious bussiness".

Her ability is always active and Unicorn is a top clan when comes to export your characters into conflicts. Her ability works on all opponents cards, nut jus [continue reading]t events, so player is safe to play his own stuff.

Considered splashing with lion for Ageless Crone and adding Goblin Sneak.

This card is superb!
Comment by:  dnapolitano
Added: 4 months ago
rate_review Card Review: Rated: 4.5
Seems strong - great trait coverage; unique; text that is always turned on; and in a faction that has multiple tools available to push her into multiple conflicts. Hits all cards and not just events. At minimum means at least 1 fate [continue reading] is needed for opponent to cancel your events but beyond that it basically requires that opponent pay one fate for each card they need to play to keep up with your blitz.
Comment by: Severijn
Added: 4 months ago
Edited: 4 months ago
rate_review Card Review: Rated: 4
Worse than Bayushi Liar, but still great. Most useful in contesting the imperial favor. Also strong if you can get him honored with Asako Tsuki. Good traits, nice cost, good ability.
Comment by: BillyBadAss
Added: 4 months ago
rate_review Card Review: Rated: 3.25
It's ok I guess
Comment by: Bayushi Koshiro
Added: 5 months ago
rate_review Card Review: Rated: 3.75
This province is hard to break and can be very tricky for your opponent when used with other cards that manipulate the dial, but also forces you to have predictable bids if you want it to survive an attack. It works well with cards [continue reading] that change your dial without having an honor exchange, but can cause a too great honor loss otherwise.
Comment by: Akai
Added: 5 months ago
Edited: 5 months ago
rate_review Card Review: Rated: 2
Can be strong when combined with Solemn Scholar, Tadaka or Henshin Disciple. It's stats, however, are very underwhelming for its cost, so it probably won't see much play.
Comment by:  dnapolitano
Added: 5 months ago
rate_review Card Review: Rated: 3.75
A card one has to play a few games with to learn the true power of it. Becomes even more overbearing in decks that draw a large amount of conflict cards as it becomes more likely to draw back into the thinner your deck gets.
Comment by:  dnapolitano
Added: 5 months ago
rate_review Card Review: Rated: 5
Personally I think this is broken good but in other comments I've seen people just say this is strong. The action that the card comes with addresses any downside it would otherwise have had. Allows for first turn dynasty pass and ine [continue reading]fficient attacks/defenses from opponent when you can play up to 3 dynasty characters directly into any conflict.
Comment by: TheManeEvent
Added: 5 months ago
rate_review Card Review: Rated: 4
helpful against scorpion to fade Fate worse than death. Wouldn't fault you for running ancestral.
Comment by: TheManeEvent
Added: 5 months ago
rate_review Card Review: Rated: 5
good reason to bid low
Comment by: TheManeEvent
Added: 5 months ago
Edited: 5 months ago
rate_review Card Review: Rated: 3.75
prefer to have a different earth Provence. Needed a decent stronghold Provence. Has been more helpful than shameful when in this role. Wouldn't fault you for swapping to ancestral and shameful.
Comment by: TheManeEvent
Added: 5 months ago
rate_review Card Review: Rated: 5
busted. except against dragon. Then it is dead 90% of the time.
Comment by: TheManeEvent
Added: 5 months ago
rate_review Card Review: Rated: 4
helps to mitigate honor loss. Wouldn't fault you for swapping.
Comment by: TheManeEvent
Added: 5 months ago
rate_review Card Review: Rated: 4
wish we had bow effects :(
Comment by: TheManeEvent
Added: 5 months ago
rate_review Card Review: Rated: 5
remember it is two honor. Mitigate this loss with honored characters and and denying air.
Comment by: TheManeEvent
Added: 5 months ago
rate_review Card Review: Rated: 5
great, just hate having doubles when you need conflict pumps/removal.
Comment by: TheManeEvent
Added: 5 months ago
rate_review Card Review: Rated: 4
dashes are bad.....
Comment by: TheManeEvent
Added: 5 months ago
rate_review Card Review: Rated: 4
tempo, and keeps your charges live. Super good at fading cheap breaks
Comment by: TheManeEvent
Added: 5 months ago
rate_review Card Review: Rated: 5
bid low and use these
Comment by: TheManeEvent
Added: 5 months ago
rate_review Card Review: Rated: 2.5
Dashes are bad, but the cavs are great with charge +reprieve or Spiritcaller +sac to SH for repeatable +7. fate is super risky to invest into for just the raw stats. Unless the board is courtiers....
Comment by: TheManeEvent
Added: 5 months ago
rate_review Card Review: Rated: 5
Sean Connery when he was highlander and learned how to wield a katana. They..just...always..have..the..cloud....
Comment by: TheManeEvent
Added: 5 months ago
rate_review Card Review: Rated: 5
ya boy. Still want a ronin version.
Comment by: TheManeEvent
Added: 5 months ago
rate_review Card Review: Rated: 5
The baddest bitch to walk Rokugan. Idc fight me. She does work, but is a cloud magnet. mull for her.
Comment by: TheManeEvent
Added: 5 months ago
rate_review Card Review: Rated: 5
cloud magnets
Comment by: TheManeEvent
Added: 5 months ago
rate_review Card Review: Rated: 5
The fucking man. He does great things every time you see him. Covert is great in lion.
Comment by: TheManeEvent
Added: 5 months ago
rate_review Card Review: Rated: 4
great probing personality.
Comment by: TheManeEvent
Added: 5 months ago
rate_review Card Review: Rated: 3.25
Good for toshiro, but stats and ability are kind of meh. Avoid sinking fate into them.
Comment by: TheManeEvent
Added: 5 months ago
rate_review Card Review: Rated: 2.5
useful when you need help setting up a better mil attack or fading a bad Provence. His glory is a vulnerability.
Comment by: TheManeEvent
Added: 5 months ago
rate_review Card Review: Rated: 3.5
great for helping mitigate bad flips. His glory is a trap, but useful for mitigating honor loss.
Comment by: TheManeEvent
Added: 5 months ago
rate_review Card Review: Rated: 3
Cheap bushi to sac that helps mitigate honor loss. Feel free to replace.
Comment by: Frentier
Added: 6 months ago
Edited: 6 months ago
rate_review Card Review: Rated: 1
Pros: courtier, conflict character
Cons: expensive for stats, ability is dime a dozen in faction an too expensive
Comment by: Frentier
Added: 6 months ago
rate_review Card Review: Rated: 3.5
Good character, good ability. Would have preferred if it was 3/1/4/2 instead. Is a courtier that Unicorn doesn't have many of.
Comment by: Frentier
Added: 6 months ago
rate_review Card Review: Rated: 1
Ability only triggers on province reveal, stats are terrible with the cavalry tax. First action could be nice if you could more reliably send opponent characters home when attacking other than Rout.
Comment by: Frentier
Added: 6 months ago
rate_review Card Review: Rated: 3
Good card, stats are pretty terrible though for the cost but the ability makes up for it.
Comment by: Frentier
Added: 6 months ago
rate_review Card Review: Rated: 1
Expensive for the stats and the conflict limitation. Pro side 0 glory and not a - political.