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Dynasty Strategy
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Shuffler
terrain  Provinces  shuffle
  Dynasty   0view_headline   0delete_outline   shuffle
  Conflict   0view_headline   0delete_outline   shuffle
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Deck Change History
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By Leniel
3 months ago  (3 months ago)
    3 thumb_up    3 mode_comment    30 call_split    0 schedule    0 video_library
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Deck Strategy
Goal of the deck is to build semi towers of Crane duelists using Duelist Training and Kakita Dojo to force bows on defense or aggression while using the standard fantana suit with honored tokens to out stat the enemy board. Often times success was achieved by having the bigger tower first, which does the make the deck vulnerable if they can out tower you without additional event support to shut down their tower.

Imperial package added to maintain additional honor tokens on board via Ryoko and Miya Library to fish for Mystics, Yoshi, or Ryoko. Else the library acts as a filter for the next turn with Nerishima.

Storied Defeat allows for the surprise bow or dishonor if fate permits to non-bow duels (does not work with Toshimoko's duel).

The one daisho was for an alternative win con else an expensive additional fantana.

Fate management is essential to the deck as first turn you'll have a high fate body without fate for attachments, so playing defensively to allow a build up of a tower. Mulligan for a Duelist and a Dojo if possible, hand Mulligan depends on matchup.

Going forward, the deck will likely add an Admit Defeat, Spear Rushes Forth, and possible Province lineup change for Manicured Garden for additional fate generation.
 Hall of Honor
Kotei - Top 16
Date: 06/01/19 thru 06/02/19
Number of Players: 71
Occasion: Seattle GK
Location: Seattle, USA
Kotei - Top 8
Date: 05/25/19 thru 05/26/19
Number of Players: 51
Occasion: Atlanta Kotei
Location: Atlanta, USA
comment Comments
Clone of Atlanta Contender

Change List:
-1 The Spear Rushes Forth
+1 Formal Invitation
Atlanta - Had one Spears and one less Formal Invitation

Seattle - Had one less spear and one more Formal.

Going forward - Adding one Admit Defeat and Spear
Seeded 4th in Atlanta Kotei before dropping, so technically not Top 8 in the truest sense.
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Stats
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Role
No Role
Keeper of Air
Organized Play Role
Increase your deck building influence value by 3.
After you win an conflict as the defending player - gain 1 fate.
Seeker of Air
Organized Play Role
You may replace 1 province of any element with an additional province while deck building.
After an province you control is revealed - gain 1 fate.
Keeper of Earth
Organized Play Role
Increase your deck building influence value by 3.
After you win an conflict as the defending player - gain 1 fate.
Seeker of Earth
You may replace 1 province of any element with an additional province while deck building.
After an province you control is revealed - gain 1 fate.
Keeper of Fire
Increase your deck building influence value by 3.
After you win a conflict as the defending player - gain 1 fate.
Seeker of Fire
Organized Play Role
You may replace 1 province of any element with an additional province while deck building.
After an province you control is revealed - gain 1 fate.
Keeper of Void
Increase your deck building influence value by 3.
After you win a conflict as the defending player - gain 1 fate.
Seeker of Void
Organized Play Role
You may replace 1 province of any element with an additional province while deck building.
After an province you control is revealed - gain 1 fate.
Keeper of Water
Organized Play Role
Increase your deck building influence value by 3.
After you win a conflict as the defending player - gain 1 fate.
Seeker of Water
Organized Play Role
You may replace 1 province of any element with an additional province while deck building.
After an province you control is revealed - gain 1 fate.
Support of the Crane
Increase your deckbuilding influence value by 8.
You may only spend Influence on clan cards.
Support of the Phoenix
Increase your deckbuilding influence value by 8.
You may only spend influence on cards.
Support of the Scorpion
Increase your deckbuilding influence value by 8.
You may only spend influence on clan cards.
Support of the Unicorn
Increase your deckbuilding influence value by 8.
You may only spend influence on clan cards.
Stronghold
Stronghold
S
Provinces
 Provinces
 Provinces
 Provinces
 Provinces
 Provinces
Quantity
 Title
Strength
Traits
Set
Eligible Provinces
 
Deck Stats ×
Dynasty Fate Distribution
Conflict Fate Distribution
Trait Distribution
Dynasty Initial Draw Probability & Mulligan by Card
Deck must have at least 40 cards to calculate.
Dynasty Initial Draw Probability & Mulligan by Trait
Deck must have at least 40 cards to calculate.
Conflict Initial Draw Probability & Mulligan by Card
Deck must have at least 40 cards to calculate.
Conflict Initial Draw Probability + Bid by Card
Deck must have at least 40 cards to calculate.
Conflict Initial Draw Probability & Mulligan by Trait
Deck must have at least 40 cards to calculate.
Conflict Initial Draw + Bid Probability by Trait
Deck must have at least 40 cards to calculate.
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Legend of the Five Rings
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Date:
Event:
Clan: 
Stronghold: 
Role: 
Influence Clan: 
 
Total Cards in Dynasty Deck: 
Card Name / Set
Qty
 
Total Cards in Conflict Deck: 
I
C
Card Name / Set
Qty
Province / Ring Type
Verify these before submitting deck list:
☐  40-45 cards in each deck
☐  1 Stronghold & 5 Provinces
☐  One of clan's chosen roles
☐  Maximum influence not exceeded (1 other clan only)
☐ Confirmed correct province ring types
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