challenge criteria Showexpand_more
Build a deck that includes the cards shown below at the listed quantities (or more).
Deck Comments
warning Your comment has not been saved.
You must save the deck before you can comment
About Deck
Deck Name
Deck Format
Dynasty Strategy
Primary Deck Strategy
Secondary Deck Strategy
Strategy
Deck Performance
You must save the deck before you can report a match or placement
Session Reports
You must save the deck before you can record a session.
Media
You must save the deck before you can link any media.
Shuffler
terrain  Provinces  shuffle
  Dynasty   0view_headline   0delete_outline   shuffle
  Conflict   0view_headline   0delete_outline   shuffle
Choose Export Format

file_copy Copy to clipboard
Save Options
Save Deck
Saves the current deck state.
Save Deck
Saves the current deck state.
Clone (Save As) Deck
Creates an editable copy of the current deck.
Snapshot Deck
Creates a copy of the current deck that is locked from editing. The current living deck will remain editable.
Lock Deck
Permanently locks the current deck from all future edits. Use for sharing tournament decks or when playing leagues that prevent deck alterations.
Clone (Save As) Deck
Creates an editable non-jank copy of the current jank deck. In other words, this will copy the current deck and place it in your deck box. It will not be eligible for the Emperor of Jank challenge.
Sharing
You must save the deck before you can share it.
Share Living Deck
https://www.bushibuilder.com/l5r/deck/?deck=a1572339-bf8d-11ea-a728-020c407d2d9d&public=y   file_copy copy link
Share Deck Link
https://www.bushibuilder.com/l5r/deck/?deck=a1572339-bf8d-11ea-a728-020c407d2d9d&public=y   file_copy copy link
Lineage
There is currently no lineage for this deck.
Deck Change History
vertical_align_top
By RoninRosko
1 month ago  (2 days ago)
    1 thumb_up    4 mode_comment    7 call_split    1 schedule    0 video_library
 ● 
0 of10    ●  person0
Filters    (show more)
Card View & View    
Activate Sideboard Selection
Quantity
      Title
G
S
Eligible Cards
Deck Strategy
This is an attempt at building an honour running Crane deck using the new SH. I've had a little bit of a play with it and had some success (2 honour wins, 1 loss), but I don't think it has any legs as a genuinely competitive deck.

Obviously there are lots of ways to honour your Cranes in there, plus cards which allow for some card draw as the idea is to be bidding low. The thought had occurred to me that you could potentially bid high in Round 1 to get some cards in hand, but that potentially drops your honour to dangerous levels and makes it difficult to then get enough honour for the victory, though may increase your chances of a conquest win.

If Policy Debate was still alive, that would be the RL card for this, but as it is I went with Magistrate Station just coz I couldn't think of anything different.

I think the Lion splash is pretty effective. I'd previously tried Dragon for the Solitary Strength card, but honoured blade is much more effective at gaining honour without the restrictions. Lion splash also allows for the use of Command Respect which is pretty decent.

The other spash I was considering was Phoenix, for all those Air ring shenanigans, but I haven't got round to it yet.
 Hall of Honor
Other Non-Organized Play Event - 1st Place
Date: 07/18/20 thru 07/18/20
Number of Players: 4
Occasion: Kyuden Minami Online Lockdown Tournament Part Two
Location: Rokugan
star Most Valuable Cards
Winter Court Hosts
1
07/30/20
07/30/20
Seven Fold Palace
1
07/20/20
07/20/20
Bonsai Garden
1
07/18/20
07/18/20
Kakita Yoshi
1
07/18/20
07/18/20
Magistrate Station
1
07/18/20
07/18/20
Honored Blade
1
07/07/20
07/07/20
schedule Session Reports
Kyuden Minami Online Lockdown League 2
Date: 07/18/20 thru 07/18/20
Location: Rokugan
Occasion: Kyuden Minami Online Lockdown League 2
Thought I'd take my new Crane Honour Deck to our local groups online tournament and I'm happy to say it performed surprisingly well, a lot more so than I was expecting.

Played against another Crane, Dragon, and Unicorn pulling off one conquest victory and two honour wins. This deck seems quite capable of snowballing honour with the correct combination of cards and although I was drawing low most of the time, I was able to get enough addition card draw out to see the cards I needed. [continue reading]Masterpiece Painter, Artisan Academy, Winter Court Hosts, and Kakita Yoshi were quite the combo, and being supplemented with Honoured Blades, Kami Unleashed, and various other bits of card/honour drain the deck performed really well.

I'd like to tinker with it a little more as I'm still not convinced by some of the cards, but I can't complain about the victory today.
comment Comments
Ive found more success splashing pheonix for air ring seeker chick and CoP plus other options. this looks cool but. winter courts host is great but so expensive. you could buy her for free with benevolent hosts in from Suma and then use the other earth crane province to keep her around?
Hi!

Yes, I totally agree with Phoenix being the other obvious splash for this deck. Have you had much luck with using it?

The combo you describe sounds cool, I just fear that it requires getting the right cards at the right time a little too much and therefore may be susceptible to disruption. Certainly sounds nice though!

The one card I didn't play at all during the tournament (even though I saw it) was Command Respect so that is potentially on the chopping board. I'm also unsure as to the need for the Contingency Plans. They're nice, but when you're drawing few cards, they're often not useful!
Command Respect is definitely on the chopping block. Thinking I may try In Service to My Lord instead for extra ready shenanigans.
How has conflict between kin worked for you? Also could you explain the Iwasaki Pupil?
×
×
×
  ×
Stats
×
×
×
×
×
×
Role
No Role
Keeper of Air
Increase your deck building influence value by 3.
After you win an conflict as the defending player - gain 1 fate.
Seeker of Air
You may replace 1 province of any element with an additional province while deck building.
After an province you control is revealed - gain 1 fate.
Keeper of Earth
Increase your deck building influence value by 3.
After you win an conflict as the defending player - gain 1 fate.
Seeker of Earth
You may replace 1 province of any element with an additional province while deck building.
After an province you control is revealed - gain 1 fate.
Keeper of Fire
Increase your deck building influence value by 3.
After you win a conflict as the defending player - gain 1 fate.
Seeker of Fire
You may replace 1 province of any element with an additional province while deck building.
After an province you control is revealed - gain 1 fate.
Keeper of Void
Increase your deck building influence value by 3.
After you win a conflict as the defending player - gain 1 fate.
Seeker of Void
You may replace 1 province of any element with an additional province while deck building.
After an province you control is revealed - gain 1 fate.
Keeper of Water
Increase your deck building influence value by 3.
After you win a conflict as the defending player - gain 1 fate.
Seeker of Water
You may replace 1 province of any element with an additional province while deck building.
After an province you control is revealed - gain 1 fate.
Support of the Crab
Increase your deckbuilding influence value by 8.
You may only spend influence on clan cards.
Support of the Crane
Increase your deckbuilding influence value by 8.
You may only spend Influence on clan cards.
Support of the Dragon
Increase your deckbuilding influence value by 8.
You may only spend influence on clan cards.
Support of the Lion
Increase your deckbuilding influence value by 8.
You may only spend influence on clan cards.
Support of the Phoenix
Increase your deckbuilding influence value by 8.
You may only spend influence on cards.
Support of the Scorpion
Increase your deckbuilding influence value by 8.
You may only spend influence on clan cards.
Support of the Unicorn
Increase your deckbuilding influence value by 8.
You may only spend influence on clan cards.
Stronghold
Stronghold
S
Provinces
Quantity
 Title
Strength
Traits
Set
Eligible Provinces
Deck Stats ×
Dynasty Fate Distribution
Conflict Fate Distribution
Trait Distribution
Dynasty Card Type by Uniqueness
Conflict Card Type by Uniqueness
Dynasty Initial Draw Probability & Mulligan by Card
Deck must have at least 40 cards to calculate.
Dynasty Initial Draw Probability & Mulligan by Trait
Deck must have at least 40 cards to calculate.
Conflict Initial Draw Probability & Mulligan by Card
Deck must have at least 40 cards to calculate.
Conflict Initial Draw Probability + Bid by Card
Deck must have at least 40 cards to calculate.
Conflict Initial Draw Probability & Mulligan by Trait
Deck must have at least 40 cards to calculate.
Conflict Initial Draw + Bid Probability by Trait
Deck must have at least 40 cards to calculate.
×
×
×
×
Legend of the Five Rings
https://www.bushibuilder.com/ generated decklist.
Please confirm all information provided. bushibuilder is not responsible for any bad feels or life events resulting from the use of this form.
Name: CTRL+P TO PRINT
Email:
Date:
Event:
Clan: 
Stronghold: 
Role: 
Influence Clan: 
 
Total Cards in Dynasty Deck: 
Card Name / Set
Qty
 
Total Cards in Conflict Deck: 
I
C
Card Name / Set
Qty
Province / Ring Type
Verify these before submitting deck list:
☐  40-45 cards in each deck
☐  1 Stronghold & 5 Provinces
☐  One of clan's chosen roles
☐  Maximum influence not exceeded (1 other clan only)
☐ Confirmed correct province ring types
0/0   
0 
0 
0 / 0 
0 
0 
Error