Comment by: Soshi Saibankan
Added: 18 hours ago
Given the RL how would you replace Young Rumormonger?
Comment by: Stormseeker
Added: Yesterday
Which Province do you usually chose for the Stronghold?
Comment by: Tsuruchi Hikari
Added: 2 days ago
Nice one, but I'm not sure about Kikuyo. How did you like her so far?
Comment by:  dnapolitano
Added: 3 days ago
Congrats on your performance! How often are you able to get diplomat to fire?
Comment by: Shosuro Gotsu
Added: 1 week ago
You cannot Ambush in Ignoble and pay honor to put fate on him. Putting into play, and playing a card are two different things.
Comment by: BDAFP
Added: 1 week ago
K

Comment by: The Louisiana Lion
Added: 1 week ago
I tried a similar deck recently, but with Dragon splash. It's a nice change of pace from the standard fare of Crane, and it could eventually develop with maybe some other cards. Is it really that viable?
Comment by: Cannister
Added: 3 weeks ago
Any discussion of your strategy while playing this deck would be of interest to me. Curious what you're looking for in opening hands, when your ideal lineup of shugenjas and fire element characters are, good/bad matchups etc.
Comment by: Akodo 777
Added: 4 weeks ago
draw cards is always good, keep this in mind.
Comment by:  DaigotsuRaikoh
Added: 4 weeks ago
Daidoji - I'm going to try building this deck with our air role, but if i go that route I lose access to discouraged pursuit. Upholding authority was pointed out to me by several people was unaffective and too farmable. Collectors are being added in [continue reading]version 2.0 of this deck in favor of staving off the potential dishonor loss.

I'm excited to show the choices and progress made here. Thanks for the feedback so far!
Comment by: Daidoji Hikori
Added: 4 weeks ago
Try it with seeker of air. Give up on a FGG for extra fate, a more functional UA and a second fate gaining province instead of abandoning honor. I very much like the idea and the deck. Perhaps add a Collector to help against clouds?
Comment by: Tsuruchi Hikari
Added: 4 weeks ago
I absolutly love the idea behind it!
Comment by: Foxtrot Four
Added: 4 weeks ago
I run something similar but I run 3x Katana of Fire, Magnificent Kimono and Clarity of Purpose. Have you had a lot of success with Grasp of Earth and Against the Waves? Have you tried Supernatural Storm?
Comment by:  DaigotsuRaikoh
Added: 4 weeks ago
Congrats on your success! I hope more players are inspired by this deck to try and do something their clan hasn't yet!
Comment by: Daidoji Hikori
Added: 4 weeks ago
So I had made a fun deck with Seeker of Air and Items before worlds. I am tampering it now with SoF.

I was splashing the exact same cards, (I loved Tetsubo!).
Differences between our decks is that I also played clouds and 10 non at [continue reading]tachment cards.
Test of skill being 3 of those and trying to get theese at your starting muligan makes test reliable even with that many non attachment cards.

In my version I also tried Onnotangu's blood at the stronghold but that was before SoF.

In my match ups I found that I had it easy against Phoenix and was good enough against dragon and Scorpion. I really missed voice against Unicorn.


Also in my experience 3 pillow books can be dead cards.


Currently I am testing a crane attacghment deck with dragon but it doesn't pack the same punch even though it has more attachment hate and with adopted kin you hove some nice reccursion.
Comment by:  DaigotsuRaikoh
Added: 4 weeks ago
Do you see alibi artist as useful considering you'll likely be bidding low? Maybe useful in the mirror to hound home after a bid 5. Just curious on the thought process
Comment by:  dnapolitano
Added: 4 weeks ago
I love the unique approach of this deck out of crane.
Comment by: Daidoji Hikori
Added: 5 weeks ago
How is Game of Sadane working for you? Any advice on taking most out of this card?
Comment by: Severijn
Added: 5 weeks ago
Commonly, my opponents that play let go are sandbagging one of them to ensure that cloud the mind doesn't get their crucial character. Many opponents also snap off a let go on an embrace the void or a timely ornate fan. So, their let go is slightly o [continue reading]verworked.

Other than that, I will occasionally take let go with policy debate or find it with magnificent lighthouse and bin it/steal with infiltrator. Another common occurrence is that I pressure my opponent's hand to such a degree that the earth ring is burning their last few cards, which happen to be let go.

Even so, while infiltrator is a very fun and surprisingly potent card, I do not feel it as a necessity to protect it. This list can win without ever resolving one of them. On the other hand, policy debate will make it an informed choice on whether the infiltrator will stick.
Comment by: Pintorpin
Added: 5 weeks ago
Thanks a lot! Yeah, it was an error, poor Amoro can´t replace Keepers :(
Comment by: Cannister
Added: 5 weeks ago
Edited: 5 weeks ago
How are you playing around Let Go w/your Infiltrator? Seems like a target that would get pretty hard. Is it primarily through Policy Debate and hoping to get out ahead of it with your lighthouse infiltrator engine?
Comment by:  Aethusium
Added: last month
Hey :)

Thanks a lot for sharing.
I had in mind your deck had Keeper Initiates inside... Did they got lost ? :D
Comment by: Tsuruchi Hikari
Added: last month
You, sir, are my new hero
Comment by: Tom
Added: last month
How often were you able to resolve Captive Audience and win a conflict because of it?
Comment by: Tsuruchi Hikari
Added: last month
Cool to know! I'd love to read that report for sure ;)
Comment by: Isawa Jim
Added: last month
This is the version ran in the proving grounds at Worlds. Main difference from the origional deck are -2 Deceptive Offers, -2 Censures, and +2 Finger of Jades. Full tournament report to come.
Comment by: Isawa Jim
Added: last month
This is the version I ran during the main event. Full tournament report to follow when I get home.
Comment by: Daidoji Hikori
Added: last month
I like the idea.
A couple of questions/suggestions:

1)You aren't getting that much mileage out of Talisman with this province row, why not try a seeker approach?

Province row:
Void: Brother's Gift Dojo + Shamefu [continue reading]l Display Air: Secret Cache, Earth: Upholding Authority and Water: Rally to the Cause. (Or if you Think UA isn't as consistent without the Talisman you could swap RttC for Meditations on the Tao and UA for Entrenched or Ancestral)

In which case:
Splash: 2 Favored Mount, 2 Gaijin Customs, 1 Ide Messenger, 2 Spyglass ( I tried Ide Messenger in Crane, she is nice but costly as she is the equivalent of a 3+ cost character in terms of fate expenditure). The straighten can be much stronger than a bowed movement most of the time.

2)I would add meek informant as he is both shinobi and gives you hand knowledge. Court Games could also be good conflict wise, perhaps reducing the number of make an opening.

3)I would also suggest you try the 2 new cards the 5 coster that allows you to play him with three free fate if you lose some honor and the 6 coster that blocks a card since you are playing charge.
Comment by:  DaigotsuRaikoh
Added: last month
I love the idea and I think that there is a build that utilizes the cheap jumping in of characters to maintain a high economy/ stable board state with low cost characters with fate. The catch is finding the blend of characters and value driven confli [continue reading]ct cards.

Maybe moving over to an almost dragon like approach with high number of attachments. I'm unsure if unicorn would be the best support though.
Comment by: doom_of_the_people
Added: last month
Court Mask is another card that will let you get others dishonored.
Comment by: doom_of_the_people
Added: last month

I would look at Maze of Shadows, although it gives you another way to manipulate the dial I'm not sure how often you will be able to get it off. You could drop Maze and Talisman down to x2 each and free up a few slots and see what card you w [continue reading]ould rather have on the draw after some testing. Other than testing that it looks like a fun build, you could try to wedge some Gaigen Customs in for even more ready goodness, now I realized I miss Wedge, loved that card.
Comment by: warionex
Added: last month
Edited: last month
Daigo, Doom,
1s of all, ty so much for your feedback, your time is greatly appreciated!
2nd, when I put this deck together I was going for a play-style completely different from what we are used to with Scorpion, granted I am doing the s [continue reading]hinobi thing many people are doing these days (no one can blame them because some of those are pain and simple awesome) but I wanted to see if we could exploit the mobility to very uncomfortable levels. That is why you don't see some of the staple/proven tech from scorpion here, instead you see a ton of ways to play dudes, move them around and try to capitalize on that. Besides, the idea of having Shoju and/or Aramoro jump in a conflict, murder someone and jump right out sounds like a fun thing to try, don't you think? :)

DaigotsuRaikoh: As 'doom_of_the_people' mentions, a block of Calling in Favors should definitely be considered in more serious version of this, for now I only have Discourage Pursuit and From the Shadows, but I know that does not address your point fully, we should be able to cut the Fans and fit in CiF.

doom_of_the_people: I agree with your suggestions 100%, thinking about cutting the Katanas and the Fans to fit some of these (Trying not to cut out the mobility elements (for now)), do you have any suggested cuts?
Comment by: doom_of_the_people
Added: last month
Calling in Favors, Peasant's Advice and Spies at Court come to mind. Attacking into Shameful Display isn't as hard to swallow as well.
Comment by:  DaigotsuRaikoh
Added: last month
I was considering the idea of running all the 'charge'-like cards in a scorpion deck and trying to maximize your box with such value. How do you dishonor your characters to ensure that you can get the double duty out of them?
Comment by: Tsuruchi Hikari
Added: last month
Ahah, Sachiko and the kids are alright! Thanks for asking! 😂
It's hard to tell what could be removed for Kaede but as a personnal choice I don't really like Azunami.
I didn't see Masahiro at first reading. How has he been performing [continue reading]for you so far?
Comment by: warionex
Added: last month
Hi TH and thanks for your reply!
-Dragon Splash: Boring as ALL HELL my friend! But is there 100% based on utility, I am just trying to avoid clouds, Watch Commanders and maybe to take key attachments off voltrons.
-the expensive michibuk [continue reading]uru and the display of powers are primarily there to either prevent the opponent from taking the Earth Ring or to take it back (to try to keep the Tadaka pressure on)
-You are right, the addition of Kaede and againtst the waves would be powerful! As you can imagine I would have to drop the PD (there just to pick things for Tadaka) for against but I wonder what would you take out or modify to add Kaede? Let me know what you think!
Thanks again for your reply and please say hi to Sachiko and the kids for me! ;)
Comment by: Tsuruchi Hikari
Added: last month
Hello there! Interesting deck, I do have several questions :
- how do you like the dragon splash? Isn't it too boring?
- what about moving michibukuru..thing. what is his purpose?
- how about Kaede? She should be amazing with again [continue reading]st and clarity!
Thanks
Comment by: doom_of_the_people
Added: last month
Now that Hawk Tattoo can't harpoon your guys into battles are you still going to run Favorable Ground or will you have more room for tweaks on the dynasty side? Always appreciate a good write up.
Comment by: AmLash
Added: last month
I really like your writeup of your crab strategy!
Wanted to ask why you took out yori and put kudaka in?
Comment by: doom_of_the_people
Added: last month
Excellent write up, thanks for the extra effort.
Comment by: MatsuNao
Added: last month
I don't know what you're selling, but I'm buying it!
Comment by:  Aaron
Added: last month
This looks like a deck worth playing, just because of the deck write-up. I'm gonna feel a bit bad, but I'm gonna give it a go.
Comment by: warionex
Added: last month
TYVM for your comments Brian and Daigotsu, greatly appreciate those!
Brian,
If you have a chance, send me a link to your deck, I'll bet it rocks bro!
I picked Policy Debate and Maze of Illusion mainly to have some control over the d [continue reading]ial and have no issues playing out the Infiltrators, under normal circumstances 'Forged Edict' is WAY better option, if I was to do the swap I would probably go down to 2 infiltrators.
Man that 'Seppun Truthseeker' sounds great! Any suggestion on what to hack out?
Comment by: Brian Corbin
Added: last month
Edited: last month
Raikoh-san, I'm trying that exact Phoenix splash in my version of this deck, which is running a lot more Shinobi support than this. I've only played it once, but I think I like this deck better!

One thing though - Policy Debate over Forg [continue reading]ed Edict? And no Seppun Truthseeker?
Added: last month
Yeah I had come to that conclusion myself after a few games yesterday! I’ve taken out the two Mountain Does Not Fall’s for 2x Hiruma Skirmishers although the. I’ve still got 5 influence that I’m not making use of.

Also not convi [continue reading]nced Brother’s Moon Dojo is worth it.
Comment by:  DaigotsuRaikoh
Added: last month
I would personally think about substituting out the meek informant for Hiruma skirmisher to really press the aggressive factor. You'd have to cut a reprieve or mountain does not fall to get the two copies in their but could up on either the liar's ma [continue reading]sk or katana
Comment by: Schmoozies
Added: 3 months ago
i love the Yoritomo as any Mantis love is great in my opinion but not sure you can justify the cost here as you burn a lot of your fate for spells and attachments leaving his force bonuses a little light. MAy be better swapping him for a thrid Tada [continue reading]ka and 2 Keade's or a couple of Master og Gisei Toshis
Comment by: warionex
Added: 3 months ago
This looks like fun Solafide5!
If I was to use your build I would probably try to add 'Shiba Tetsu' and or 'Henshin Disciple' and in the conflict side I would try to up to 3 'Iuchi Wayfinder'... but your build looks violent, I hope you rock wit [continue reading]h this!
Comment by: Darwins_Dog
Added: 3 months ago
I really like Unicorn splash for crab swarm. Force of the river is stupid good with Yori and Kuni Labs and Spyglass can offset the necessary low bids.
Comment by: Torgar
Added: 3 months ago
Yes thats something I already learned, scorpions honor drain me quickly. Havent played a lot against crane.

Yes thought about dragon splash too. But after the change to Hawk Tattoo its not that useful anymore, right?
I took lion m [continue reading]ostly for "For Greater Glory" and Ikoma Reservist but it still feels lacking.

StD was my way to refuse Scorpion from removing my characters during attacks...
The same with Watch Commander, it forces Scorpion to do something or lose honor while playing their million hand cards.

Good point I try get get the third one back in.

Thank you for your good comments!